January 31st, 2008


3D kinematics.

That was possibly the most satisfying bit of coursework that I've ever done.

Computer Games Technology Coursework 2 (assessed).

Overview:  This is a programming exercise in computational physics: to simulate a 3 body system under gravity and display the results using XNA.

Watching those point-mass spheres orbit each other was just sooo relaxing :)  Maybe I'll share the program once I've graduated - I can hardly really put my assessed coursework on the 'net beforehand!

Anyway, I'm not done with it yet.  I need to change the scaling of the spheres so that it's proportional to the volume, I need to make the camera mobile and I need to implement the <a href="http://en.wikipedia.org/wiki/RK4">RK4</a> intergrator.  Then I'll be done.

Not bad at all, considering how much I struggled with the last bit of XNA coursework!

I think it's time for a yoghurt and an episode of anime before bed.  I deserve this little reward, I think :)
  • Current Music
    That's a point. When did my music stop?! :S
Icy Background


Gah!  Instead of treating myself to my yoghurt and anime, I went and implemented funky camera controls!  I can now point the camera at any of my spheres or point it at the origin at the press of a key.  I can also move it's position.
This is cool stuff.